/* countUp.js by @inorganik */ // target = id of html element or var of previously selected html element where counting occurs // startVal = the value you want to begin at // endVal = the value you want to arrive at // decimals = number of decimal places, default 0 // duration = duration of animation in seconds, default 2 // options = optional object of options (see below) var CountUp = function(target, startVal, endVal, decimals, duration, options) { // make sure requestAnimationFrame and cancelAnimationFrame are defined // polyfill for browsers without native support // by Opera engineer Erik Möller var lastTime = 0; var vendors = ['webkit', 'moz', 'ms', 'o']; for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame']; window.cancelAnimationFrame = window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame']; } if (!window.requestAnimationFrame) { window.requestAnimationFrame = function(callback, element) { var currTime = new Date().getTime(); var timeToCall = Math.max(0, 16 - (currTime - lastTime)); var id = window.setTimeout(function() { callback(currTime + timeToCall); }, timeToCall); lastTime = currTime + timeToCall; return id; }; } if (!window.cancelAnimationFrame) { window.cancelAnimationFrame = function(id) { clearTimeout(id); }; } // default options this.options = { useEasing : true, // toggle easing useGrouping : true, // 1,000,000 vs 1000000 separator : ',', // character to use as a separator decimal : '.' // character to use as a decimal }; // extend default options with passed options object for (var key in options) { if (options.hasOwnProperty(key)) { this.options[key] = options[key]; } } if (this.options.separator === '') this.options.useGrouping = false; if (!this.options.prefix) this.options.prefix = ''; if (!this.options.suffix) this.options.suffix = ''; this.d = (typeof target === 'string') ? document.getElementById(target) : target; this.startVal = Number(startVal); this.endVal = Number(endVal); this.countDown = (this.startVal > this.endVal); this.frameVal = this.startVal; this.decimals = Math.max(0, decimals || 0); this.dec = Math.pow(10, this.decimals); this.duration = Number(duration) * 1000 || 2000; var self = this; this.version = function () { return '1.6.0'; }; // Print value to target this.printValue = function(value) { var result = (!isNaN(value)) ? self.formatNumber(value) : '--'; if (self.d.tagName == 'INPUT') { this.d.value = result; } else if (self.d.tagName == 'text' || self.d.tagName == 'tspan') { this.d.textContent = result; } else { this.d.innerHTML = result; } }; // Robert Penner's easeOutExpo this.easeOutExpo = function(t, b, c, d) { return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b; }; this.count = function(timestamp) { if (!self.startTime) self.startTime = timestamp; self.timestamp = timestamp; var progress = timestamp - self.startTime; self.remaining = self.duration - progress; // to ease or not to ease if (self.options.useEasing) { if (self.countDown) { self.frameVal = self.startVal - self.easeOutExpo(progress, 0, self.startVal - self.endVal, self.duration); } else { self.frameVal = self.easeOutExpo(progress, self.startVal, self.endVal - self.startVal, self.duration); } } else { if (self.countDown) { self.frameVal = self.startVal - ((self.startVal - self.endVal) * (progress / self.duration)); } else { self.frameVal = self.startVal + (self.endVal - self.startVal) * (progress / self.duration); } } // don't go past endVal since progress can exceed duration in the last frame if (self.countDown) { self.frameVal = (self.frameVal < self.endVal) ? self.endVal : self.frameVal; } else { self.frameVal = (self.frameVal > self.endVal) ? self.endVal : self.frameVal; } // decimal self.frameVal = Math.round(self.frameVal*self.dec)/self.dec; // format and print value self.printValue(self.frameVal); // whether to continue if (progress < self.duration) { self.rAF = requestAnimationFrame(self.count); } else { if (self.callback) self.callback(); } }; // start your animation this.start = function(callback) { self.callback = callback; self.rAF = requestAnimationFrame(self.count); return false; }; // toggles pause/resume animation this.pauseResume = function() { if (!self.paused) { self.paused = true; cancelAnimationFrame(self.rAF); } else { self.paused = false; delete self.startTime; self.duration = self.remaining; self.startVal = self.frameVal; requestAnimationFrame(self.count); } }; // reset to startVal so animation can be run again this.reset = function() { self.paused = false; delete self.startTime; self.startVal = startVal; cancelAnimationFrame(self.rAF); self.printValue(self.startVal); }; // pass a new endVal and start animation this.update = function (newEndVal) { cancelAnimationFrame(self.rAF); self.paused = false; delete self.startTime; self.startVal = self.frameVal; self.endVal = Number(newEndVal); self.countDown = (self.startVal > self.endVal); self.rAF = requestAnimationFrame(self.count); }; this.formatNumber = function(nStr) { nStr = nStr.toFixed(self.decimals); nStr += ''; var x, x1, x2, rgx; x = nStr.split('.'); x1 = x[0]; x2 = x.length > 1 ? self.options.decimal + x[1] : ''; rgx = /(\d+)(\d{3})/; if (self.options.useGrouping) { while (rgx.test(x1)) { x1 = x1.replace(rgx, '$1' + self.options.separator + '$2'); } } return self.options.prefix + x1 + x2 + self.options.suffix; }; // format startVal on initialization self.printValue(self.startVal); }; // Example: // var numAnim = new countUp('SomeElementYouWantToAnimate', 0, 99.99, 2, 2.5); // numAnim.start(); // numAnim.update(135); // with optional callback: // numAnim.start(someMethodToCallOnComplete);